She/Her
As an aspiring Environment Artist with a deep passion for world-building, I’m currently shaping my skills through my Bachelor’s in 3D Animation at Budapest Metropolitan University. My journey is guided by a desire to create environments that aren't just visually stunning, but that also tell compelling stories. Right now, I’m bringing a haunted theme park to life for my thesis—an eerie world where mystery and atmosphere intertwine.
With proficiency in Maya, Substance Painter, and Unreal Engine, I focus on creating immersive, performance-optimized environments that captivate and engage. I thrive in both independent work and collaborative environments, always pushing the boundaries of my craft.